I found this group via a post for another group in the East Midlands Roleplayers Gaming Group. The other group was also DMed by Ham and was looking for an extra player so I joined but after just a couple of months the group stalled due to a combination of illness and other weekend commitments. At around this time Ham started the Tuesday group so I asked if I could join this as I really wanted a regular old school group (as I was playing Pathfinder on a Wednesday at the time) and have been part of the Tuesday group ever since.
We use a Facebook group to communicate, usually just to confirm sessions and who is attending.
Although Al-Qadim is an AD&D 2e setting the Tuesday group uses an extensively home-brewed AD&D 1e rule set to play. As I cut my RPG teeth on AD&D 1e back in the early 80s this suits me as I've become increasingly disillusioned with D&D 5e as a ruleset.
In Al-Qadim I play a Sha'ir/Thief with a Djinnling Vamoosh (after Souki my first Djinnling met an untimely end). The other player's characters are:
Dan: Alard, MU & Jandolier, Cleric/Ranger
Jazz: Levandes, Paladin
Gareth: Ravi, Cleric & Azhbool, fighter
Michael: Ahmaan, Fighter
Nathaniel: Haroun, Magic User/Thief
Richard: Tze, Monk
As you can see some players have more than one character and it is expected that if any player is missing from a session another player will play their character(s). I seem to usually end up playing Haroun if Nathaniel is missing but have played Ravi, Tze & Jandolier. The characters are all around 6th level.
Ham maintains a campaign journal on Dragonsfoot, The Parsantine Expedition to The Land of Fate
Ham maintains a campaign journal on Dragonsfoot, The Parsantine Expedition to The Land of Fate
We use miniature figures and each character has it's own painted figure. I believe Ham supplies & paints the figures, although it maybe that other players have brought/painted their own figures. I've no particular interest in miniatures so Ham has certainly supplied and painted mine.
The format of the games in Al-Qadim is usually Ham offers us a particular scenario via a patron or disguised genie (which my character Farouk is notoriously poor at detecting with his 25% chance to "Detect the work of genies") and we usually accept and play the scenario but occasionally we decline if we fancy exploring a different area of Al-Qadim.
We've also all met up socially as well for a few beers last Christmas and I've turned up at Ham's for a coffee and a natter on the odd occasion the game has had to be cancelled due to lack of numbers. All in all it's a great group, real old school, relaxed feel to the play with everyone committed to working as a team.